Trapped in the Debris
Trapped in the Debris is a wireless, alternative controller game. The key mechanic involves moving a brick in order to free the spirit trapped inside of it. Moving the brick controls the framerate and the passage of time within the game.
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Technical Details
The wireless controller used to consist of a Raspberry Pi, altimeter, and power bank. It ran on the balena platform. I documented my progress on this build log. Due to the current Pi shortage, I chose to replace the Raspberry Pi with a pico microcontroller. I am also building a new case and adding more content to the game. I’m documenting this process on social media and will be updating this page as this project develops.