Trapped in the Debris
Trapped in the Debris is a wireless, alternative controller game. The key mechanic involves moving a brick in order to free the spirit trapped inside of it. Moving the brick controls the framerate and the passage of time within the game.
The wireless controller used to consist of a Raspberry Pi, altimeter, and power bank. It ran on the balena platform. I documented my progress on this build log. Due to the current Pi shortage, I chose to replace the Raspberry Pi with a pico microcontroller. I am also building a new case and adding more content to the game. I’m documenting this process on social media and will be updating this page as this project develops.