Trapped in the Debris
Trapped in the Debris is a wireless, alternative controller game. The key mechanic involves moving a brick in order to free the spirit trapped inside of it. Moving the brick controls the framerate and the passage of time within the game.
![](https://freight.cargo.site/t/original/i/447e69e0d249e8e8867eb81ef286927760472e1dadc234859bedc5d44a342cac/debrisgamephoto2.jpeg)
![](https://freight.cargo.site/t/original/i/a0f64fa352c5683cc61921ee085f7163f7af113cbe1b33783b9730040dd4b580/dfba862c635f2011966eac07a3a89ab9d007e481.gif)
Technical Details
The wireless controller used to consist of a Raspberry Pi, altimeter, and power bank. It ran on the balena platform. I documented my progress on this build log. Due to the current Pi shortage, I chose to replace the Raspberry Pi with a pico microcontroller. I am also building a new case and adding more content to the game. I’m documenting this process on social media and will be updating this page as this project develops.