I am a game designer and creative technologist who divides her time between London and Belgrade. I create web-based narrative games and alternative controller games using Raspberry Pi, Arduino and various sensors. My games explore what it means to have an emotional exchange with a computational system and how our emotions are mediated by technology.
I graduated with a degree in Media Arts and Sciences from Wellesley College in 2015 and completed an MFA in Computational Arts from Goldsmiths College in 2019. I have been working as a freelance creative technologist over the past two years, helping artists integrate interactivity and technology into their work.
My projects have been featured in a variety of international games festivals including the Open Screens room at A MAZE, Game Happens, Interactive Futures, and the Leftfield Collection at EGX Rezzed.
I recently released IRL: The Game which I made in collaboration with author Chris Stedman. The game was based off of Chris's book IRL: Finding Realness, Meaning, and Belonging in Our Digital Lives. Our game was also featured in Input Mag.
You can view my CV here